Certain mods in Warframe allow you to add elemental effects to your weapons. https://www.warframe.com/droptables weighting the slash with +slash% will increase the chance for slash proc, and hi. Damage Modifier = (1+ Armor Modifier)*(1+Health Modifier)*300/(300+Armor*(1-Armor Modifier)). My proposed impact and puncture rework Impact: Impact Damage is one of the three physical damage types. Some weapons are split down the middle for what they provide for damage. 2020 Digital Extremes Ltd. All rights reserved. Warframe: Quick Start Guide Personally, i think base IPS that you get for free, should not be more powerful than what you spend mod space on, otherwise why even bother using elemental. you wont be sitting for so long hitting the same target. Gas clouds require Faction Mods and high base damage to deal respectable damage. i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. Top 5 Best Free-To-Play Multiplayer Games To Try Out In 2023 So it is a total waste to put a +5% puncture damage to a weapon it has no puncture damage by itself. (Doesn't help Magnetic's case when some Corpus units use Alloy armor that Bombards do.). and if you dont have the elemental mods you need to build optimally. Toxin is also a solid choice for fighting unarmored Grineer. I just feel like I have ammo issues too much with it, but it may not be the case for you), Acceltra guide by The-Simulacrum-Warriors, galvanized scope is bad (dont work on aoe or slash + too hard and cba), if no primed ammo mutation just use normal one or vigilante supplies, can use serration as primed faction mod replacement, use rime rounds over primed cryo rounds in sp (slash dont scale with elemental so more viral proc better), if have (external) fire rate buff can take vile acceleration out for smth (see below), set sprint as toggle (and keep it toggled on ofc) for permanent reload buff, viable replacements: Serration, Bladed Rounds, Galvanized Aptitude, and Hammer Shot, most consistent: Serration (amalgam version also works well with this gun, good QoL), highest possible dps: Bladed Rounds (when stacked with primary merciless, but much weaker initially), best vs high level enemies: Galvanized Aptitude (enemies live longer so can stack more viral for more damage), best secondary replacement (if one of the above is already in build): hammer shot. Duviri isn't just another open world - it's an entirely new way to experience Warframe. Has no effect on the other damage types, including elementals. Internal Bleeding | WARFRAME Wiki | Fandom its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. Best weapons for acolytes? : r/Warframe - reddit.com If all players aren't using corrosive projection then i would go with puncture so it would help out with high armor, and if everyone is using corrosive projection then go with slash, the bleed proc is nice. Slash :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Many endgame loadouts will use mods like Hunter Munitions to inflict as many Slash effects as possible, killing the target with a barrage of damage-over-time effects. Before we give an explanation of what each damage type does, it's important to understand where these damage types come from and why they're important. Charles Burgar is an expert on all things tech and gaming. 5 . 'Warframe' Duviri Paradox TennoCon i hate resetting weapons over and over again, just as much as the next player, but imo, asking for so many more mods to be changed, seems like DE may put off doing anything until they feel like doing a huge update to mods. Thanks! Armor scaling makes all damageexcept Bleed eventually worthless including anti-armor damage types like Puncture. Each can be increased by use of their respective mod cards. Warframe Epitaph Guide - How to Obtain, Craft, and Best Builds Everything falls apart against armor class modifiers (%boost and %armor ignore) and Bleed though (100% armor ignore). It is effective against all forms of flesh, but it is less effective against Grineer armor and Corpus Robotics. people who point to DPS will say use just elementals, multishot, fire rate, and base damage (unless it's a crit build), but for practicality, I'd say you generally want some punch-through and some weapons really benefit from reload speed. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Cannot produce multiple procs in a single instance of damage alongside any other. Puncture as a base element is good against armour. Snipetron Vandal is a Puncture damage-dealing Sniper rifle with a base critical chance of an incredible 28%. (1.3*3.7=4.81 vs. 4.6). Elemental should complement base stats, which is exactly what my suggestion does, but also makes the other stats useful if you throw on another mod. Is Impact Kuva Nukor Really Worth It? (Warframe) - YouTube Unable to move or attack for 3 seconds. If that isn't enough, I tend to agree with @DealerOfAbsolutesabove: the mods could probably use some secondary effects to be made better choices. people should be welcoming to ideas that makeitsooner, if those ideas still give a decent result. Covering the hottest movie and TV topics that fans want. Impact is generally regarded as useless, as it only deals bonus damage to shields, which are significantly easier to deal with than armor. . Some endgame builds pair Electricity with Gas to double as a crowd control effect and extra source of damage. By If you're struggling to fight the Corpus in the early game, equip an Electricity mod. The nitrile micro foam palm gives superior grip and protection against liquids and water penetration. Warframe Ash Guide - How to Obtain, Craft, and Best Builds June 26, 2020 in Weapons first remove all stacking from base IPS statuses, including slash (make bleed status cause the enemy to take 10% extra damage), then make all IPS mods have +1 to the respective new status (like syndicate mods) and apply the new statuses to weapons that don't have base IPS statuses (since they would be taking mod space). ), You need to be a member in order to leave a comment. If an enemy is too heavily armored for Toxin's shield-bypassing damage to be effective, Magnetic is a great substitute. Warframe - Khora Prime Slash Whipclaw Stats Stick Build Warframe Orthos Guide - How to Obtain, Craft, and Best Builds At low levels, IPS fine. Espaol - Latinoamrica (Spanish - Latin America). - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. The issue is that using the wrong damage type against armor increases your TTK by an order of magnitude. While Corrosive doesn't see much use in endgame builds, Corrosive is a solid choice if you're fighting tougher foes that are resistant to status procs. If I have a Fulmin (100 Impact +400 Electricity), Crash Course (+120% Impact) takes the damage to 220 Impact (2.2x / +120% on base Impact)+ 400 Electricity. Stormbringer (+90% electricity), on the other hand,takes the damage to 100 Impact + 850 Electricity (2.125x / 112.5%of base Electricity, not1.9x / 90%). There's a reason why you don't want to strip all of an Eidolon's armor with Shattering Impact Sarpa. Altered the text of the Shattering Impact Mod to be in line with the other parkour Mods. why do people want to spend so much time in a single mission?, the rewards you get from wave 500 are the same you get from from like wave 20, rewards dontscale, drops dontreally scale. Bleed ignores armor scaling and will always do the same damage while everything else gets weaker as armor ramps up. IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. basically, the idea behind this is, if you use mod space for a stat, you should be compensated for it and if you use 2, then you should be double compensated. . Impact, Puncture, Slash: Warframe Damage Rundown (2020) Why take +impact and only 90% base damage, when we have Seration, Heavy Caliber and multishot to mod for?. Sawtooth Clip: +90% Slash, +90% Status Duration Warframe has six combined elemental damage types: Blast, Corrosive, Gas, Magnetic, Radiation, and Viral. Combined Element:+75%, Some ideas for the Bronze IPS mods: These are the most common damage types. Max Rank Corpus will resist this combo, but you can simply use Toxin or Magnetic to deal with them. Slash tiberon Grants a high burst of damage on certain enemies. but due to how overpowered some statuses are, DE has started reducing how effective they are on certain enemies, the Lich system is a good example, the slash on shields, gas. Slash: Slash Damage is one of the three physical damage types. Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. Impact, Puncture, And Slash Mods Question. A +10% slash would make the weapon deal 5 more slash damage. Valve Corporation. (Half the damage of Puncture). Impact, Puncture, And Slash Mods Question - Warframe Forums It has massive damage multipliers against flesh and has the strongest status effect in the game, multiplying all damage dealt to the target's HP. Rending Strike, which adds to base charge damage as well - still only better than an element on weapons with some significant %age of puncture dmg. Although, people will still use the most effect damage type vs which ever enemy armour or health, it depends on whether they are status immune or not. (+Base Damage, +Fire Rate, +Punch-through) We already have things like Accelerated Blast and it needs to be buffed. They can also be useful in pushing weapons like the Seer and Twin Gremlins into more 'specialized' roles, as the two guns have high damage in all three physical types. once a mod for the respective IPS has been placed on a weapon, it will convert the base IPS, into a different name and adding the damage increase like elemental mods. The fact that people stay away from impact weapons if they can is a great example. You need to be a member in order to leave a comment. TPV Impact Thermal Cut Glove, Grey & Black - Large, Regular impact - Warframe Update 29.10 Corpus ProximaLooks like we get somewhat of a fix for Impact primary and secondary weapons in the form of two new mods that can proc slash on impact procs. 1. I'm not too big on fire rate mods, but again, personal preference, Mostly only ever worth it on melee weapons. Slash only seems OP since it ignores armor scaling, but if armor didn't scale, it would be on the same playing field as every other damage type. Its damage modifiers make it solid for Corpus enemies, although this element seriously struggles against armored and Infested enemy types. Melee units are unaffected by Blast's status effect. Unique Feature: A two-handed Nikana with extended block angle. It is effective against all forms of flesh, but it is less effective against Grineer armor and Corpus Robotics. At low levels, all damage types are actually quite equal and do what DE intended. Genshin Impact is a free-to-play action RPG developed and published by miHoYo. The problem with IPS mods working like elementals would be the fact everyone would just throw on Slash on everything with even a bit of status chance and not even bother with Puncture or Impact, but that is just the symptom of Bleed being that good. Most players pair Viral with Heat to deal even more damage against flesh and even strip a portion of the target's armor through Heat status. The idea of IPS is that it has a higher bonus than a single element so it was the ideal 3rd element to build for if a weapon could support it (heat rework messed this up though). I'll do some math to see if it really is worth it on some weapons but over all it looks like these mods are just worthless. Learn everything about the powerful Epitaph. your option 2: secondary stat: if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless.i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. (ammo matters a lot more in higher level missions, but its still perfectly fine to run vigilante supplies / regular [Rifle Ammo Mutation]. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. Combined elements are created by applying two or more simple elements onto a weapon. Increases effectiveness against enemies with Shields, especially Corpus units. New player here. Just about every endgame build in Warframe uses Heat. Warframe: Is Shattering Impact Worth Using in Eidolon Hunt? (Newbie) Can anyone help me understand how Slash, Puncture, and Impact each stack has individual duration. Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. Cons include low Impact and Slash damage, which makes the Warframe weapon less effective against shields and health. All Warframe Damage Types, Explained - Pro Game Guides i can delete level 160 heavy gunnerswith 3 mods, because of slashand dont evenneed viral. However, the actual effects from the armor stripping are applicable for the whole squad. Primed Expel: A further 1.55 multiplier to hornet strike/deadhead and Devouring Attrition and double dips on slash DoTgiving them 2.4x multiplier. keep in mind that, they will effectively be doing the same thing with HP as they are with armour, soon viral and slash would be your ONLY option, dueto how high their HP would be, yet almost non existing armour. They tried indirectly nerfing Slash by getting rid of the 4x proc priority of IPS which also indirectly buffed Puncture and impact because the Warframe community will throw a massive fit if they did nerf Slash directly as they tried to propose years ago. Basically; slash is strong against health (infested), impact against shields (corpus) and puncture is strong against armor (grineer). Impact damage is effective at quickly draining Corpus shields, but it does comparatively less to Corpus and Grineer bodies. 100 Base damage, Bleed ticks for 35 each. It has solid damage multipliers that make it great against Infested, and its status effect makes Slash an excellent option for killing highly-armored targets across all content. Over double that of 100 Puncture at 13.5 and this was just +50% --> +75% against Ferrite. The simplest solution would simply be to buff the IPS mods with secondary stats. The physical damage mods are only worth equipping on weapons with very high base damage in that area - so say, with the Jat Kittag, sticking a +90% impact bonus on it gets a MASSIVE boost in damage when compared to something like the Cronus. Radiation's status effect is especially useful for pacifying Ancient Healers and Eximus targets, preventing their auras from buffing their allies. It has no damage modifiers or unique status effects. Wont slash bleed + viral still give you more damagethan puncture, since viral gives +325% extra damage to health? Related: Warframe: Revenant Complete Guide Drops, Abilities, And Builds. Edit Preferences this is why they have been implementing gating, and sooner or later, people will be more annoyed by that than if they just change slash. - Puncture status effect creates sonar like hotspots that when hit amplifies the damage by 4x. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. If you're a new player, we recommend Corrosive and Heat. With a guaranteed Impact proc with enemies at 9 meters, and a 30% critical chance, the Fulmin is a powerhouse weapon under the right conditions. The exceptions are: Accelerated Blast, which adds from the entire base damage. At sortie level, reducing 6000 armor to 1200 is still 80% damage reduction. so, what does everyone think of this idea?, some constructive feedback would be nice. r/Warframe. Most players avoid using Gas in endgame content since its status effect caps at ten stacks, the only DoT effect in Warframe with a stack limit. yes, anyone shouldhave been able to see that coming. Void damage is reserved for Operator Amps and the Xaku Warframe. Yes I know that, but does it matter? Impact or Puncture or Slash? It's sad to say, but of the physical damage types, only Slash is genuinely worthwhile as all three major factions technically have weaknesses to it. For safety, rockets arm after traveling a safe distance. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. Scaling armorbreaks the balance between damage types. Sawtooth Clip: +90% Slash, +90% Status Duration, Piercing Hit: +90% Puncture, +0.9 Punch-through. Now. Boasting a good Status Chance at the expense of Critical Chance and Critical Multiplier, this polearm is one of the best melee weapons against large groups of enemies. by VYXN last updated 2 days ago (Patch 32.3) 8 6 157,070. Warframe: Is Shattering Impact Worth Using in Eidolon Hunt? Blast is created by combining Heat and Cold. This is a fantastic element for fighting the Corpus, amplifying the damage their shields take tremendously. Impact - The staggering physical damage type. Once you equip a mod for a stat, it will then make it more powerful, and if you mouse over a stat, it tells you what it does and how it affects enemies. It's also planned to be ported to Xbox Series X/S.LeyzarGamingViews :YouTube Membership: https://www.youtube.com/channel/UCXeubDV2dwI-V9FO9oiDu3A/joinPatreon: https://www.patreon.com/LeyzarGamingViewsDiscord Community : https://discord.gg/TpjshGyDonation: https://streamlabs.com/leyzargamingviews/tipTwitch Page: https://www.twitch.tv/leyzargamingviewsFacebook: https://www.facebook.com/leyzargaming/Twitter: https://twitter.com/LeyzarGaming#Warframe ( (100 + 50) * 10 / 100 = 15) i can delete level 160 heavy gunnerswith 3 mods, because of slashand dont evenneed viral. 1 mod, each procapplies 2.5% Hack, which deals 2.5% more damage for every consecutive hit. Impact is a stagger, puncture decreases enemy damage, and slash causes bleed. It has well-rounded stats, and you will get a low impact, slash damage, and a good headshot bonus. Armor strip and DoT damage make Heat excellent for all factions across all activities. Credits Required To Max At low levels, IPS fine. P.S. Certain people were saying get this weapon cause it has puncture damage and other don't, so I was wondering if there is one damage that is more important than another. i really tried to make itas simple as i could and short,so people wouldnt be falling asleep on the first paragraph, or see it as some book they rather not bother with. Magnetic doesn't have Slash's Bleed tics to compensate, so everyone pans it as the worst damage type that you should never touch outside of Shield Enhancement Sorties. 2,000 Sign up for a new account in our community. By default, this damage type will cause enemies to flinch for one second but can be increased with continuous hits or investment. (1.75x damage and 75% armor ignore right from the getgo)Try it on Bombards and you'll see how badly Corrosive was gutted. these suggestions keep getting chosen, but it is not resolving the actual issue, IPS is bad. Close. 10 stack suggestion is OP for crowed control, status weapons can get 10 stacks in a matter of 1-2 shots/hits. One of the most exciting and engaging aspects of the game is the Ambassador Warframe weapon. Tm ptee kaksinkertaisesti The two new mods are:Internal Bleeding and Hemorrhage and they both do the same thing only the first is for primary weapons and the other for secondary weapons.Impact status effect have a thirty five percent chance to apply a slash status effect. As above, you dont generally want to use them. With the way IPS currently is,Accelerated Blast is only good on a handful of weapons, unless you are going for fire rate, however, with my suggestion, it will have 1%Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. If you can find a way to inflict incredibly powerful Gas DoTs on targets (such as with Baruuks' Serene Storm), it can be a useful AoE effect. The go-to source for comic and superhero movie fans. Option 2: Secondary stat increaseonthe IPS mods. these mods will ONLY be used for the secondary effect, which is ignoring the primary problem, and any secondary effect they put on them will have to be stronger than what other mods already provide, or it would be a total waste of time. You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using. Because it bypasses all shields and armour and attacks health directly, making it one of the best ways to deal with high level enemies of basically any faction. even if armor was a fixed value, anything that bypasses it makes it pointless to mod for both, when you can just mod for 1 and be better off than modding for both. 50 slash 100 impact A mod for +10% puncture would do absolutely nothing. IPS (Impact, Puncture, Slash) Status mods rework - Warframe Forums Ergonomic design for optimised comfort. I feel like now its just a waste of mod space and elemental damage, plus damage, and multi shot mods are the only real options for increasing the damage on weapons (also reload speed/firing speed mods). The problem with scaling armor in a nutshell. Unable to move or attack for 3 seconds. FeaturesCE certifiedSpecially designed for use in cold conditionsNitrile foam coating for excellent grip in wet . personal preference, I suppose. Update 11.0 (2013-11-20) Despite the nerf to scaling, a fundamental problem remains. Void and True damage are two unique damage types that are fairly rare. Option 2: Secondary stat increaseonthe IPS mods. WarFrame PvE MMO-Lite . You rarely see Radiation used in high-level content except for status primers and niche builds. thehotsung8701A,April 12, 2015. This particular Warframe is known for its powerful abilities, high mobility, and versatile play style. sooner or later, Slash will be nerffed againor become useless against enemies. While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. Only use this on a status primer. Google search "warframe damage" and you will get back http://warframe.wikia.com/wiki/Damage_2.0. In general, Viral is the strongest damage type. That's because Corrosive has a +75% against Ferrite. Corrosive used to be able to peel that scaling armor right off, but it has been nerfed with a cap. Premium Powerups Explore Gaming. New Impact to Slash Mods Hot or Not?! There are 15 unique damage types in Warframe, each providing a unique effect and damage multipliers versus certain enemy types. Amplifies DoT if the bullet that proc the DoT status hits the weakspot. - At maximum 10 stacks enemy is stunned. New comments cannot be posted and votes cannot be cast. However, Gas' great AoE coverage makes it excellent against the Infested and even the Corpus if you build around Gas' status effect. Recommended for use with weapons that have a higher Impact damage than other damage types. Best Warframe Sniper Rifles, Ranked - Pro Game Guides Edit:status procs, puncture decreases damage, useless; slash deals bleed that ignores everything, great & impact stuns them for 1,5 second, garbage. 2020 Digital Extremes Ltd. All rights reserved. Stacks indefinitely, but only ten stacks are shown at a time. Zugang! Puncture vs. Impact vs. Elemental damage types can be applied to your weapon by using certain mods, granting elemental damage based on a percentage of your base damage. Learn everything about Warframe's Ash. Slash vs Impact vs Puncture :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. You need to be a member in order to leave a comment. Why is bleed important? At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. In this guide, we're going to give a brief look at all 15 damage types present in Warframe, how to create certain elemental combinations like Blast and Viral, and explain what each damage type does. Against aLevel 8 Heavy Gunner with 500 ferrite armor, which is 62.5% Damage Reduction. Impact/Puncture/Slash mods don't make a difference because the weapon has no base IPS to amplify. Request. Slash as a base element is good against bare health. ((100 + 50) * 10 / 100 = 15). Caps at 75% reduced accuracy at x10 stacks. How to leave a lasting impression on the enemy. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless. 2020 Digital Extremes Ltd. All rights reserved. Note that it is not necessary to proc the Impact status effect to trigger the armor reduction. this effect is more of a boss killing effect, where it is only really effective on 1 tough enemy, not 20 or 50. at that point you might aswell got for a Heat nukor if what you want is damage. Scaling armor gives ehp disparity even between units of the same faction. [Top 5] Warframe Best Impact Weapons (2022 Edition) Including stuff like enemies that are affected by this or that, etc. Rupture Its damage multipliers allow it to decimate unarmored targets, while its status effect makes Viral a great element for killing more armored targets as well. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. Most builds in Warframe take advantage of the Hunter Mods in some way. We don't need complicated mods. Chains between enemies up to 3 meters from the target. 2 Don't warn me again for Warframe View Page Cancel Your preferences are configured to warn you when images may be sensitive. normal +% Puncture mods only add based on the base Puncture stat, not total I/P/S). Internal Bleeding is a rifle mod that gives a chance of every Impact status effect to produce an instance of a Slash proc. Puncture tends to be the most popular of the physical damage types since it deals bonus damage against armored targets which tend to become ridiculously tanky compared to unarmored enemies. Alloy armor which the Corpus love to use on some of their robots. Sourced from official drop table repository. The only I/P/S damage mod worth equipping is Accelerated Blast. 1. 2 mods, each procapplies 5% Hack, which deals 5% more damage for every consecutive hit. block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon Thanks! as well as just because you have one and you (people will use vigilante armaments over this Rupture any day, its the same reason augur pact is hardly used).
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