project zomboid negative traits that go away

You character wont get panicked if they come to a fight, it will just slow the EXP gain. Claustrophobia on a no sleep MP server is just free points. To achieve this, you will need to balance out positive traits with negative ones. Generally high-fat foods are going to be easy to find. It's an absolutely amazing trait. Only reason it's not 4 is because it's not required. You can just eat more or less and eventually it will be free points. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. Possibly the best perk you can take. Negative Traits That Can Go Away :: Project Zomboid Obecn diskuze This is a real challenge to start with and a pain in the ass to raise your fitness. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. Most persist. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. Thanks for posting your list! Ranking All Negative Traits in Project Zomboid (More Traits Edition) 4 & 5- Always worth considering when making a new character. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. When an attack goes through it checks the player's resistances, which is a separate calculation using the player's injury chance. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This list will show you my personal favorites and make you think of some traits you didn't consider before. You gain a form of 'Brave' after surviving long enough. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} Thanks for the list and the explanations. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. High Thirst is easily fixed with a bottle of water. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. One thing that I didnt take into account when making that list is the fact that to pick these positive traits, youre going to have to take some hits. Description: Stress and unhappiness decrease after smoking tobacco. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Many people don't care about the lost time; at least for single player. Considering that cabbages are the main/only good crop to grow you need few squares of land to grow cabbage, and if you're farming is high it just means you need to plant slightly less crops, which already doesn't take up much space. Water is very easy to find, not worth 6 points, stops you from taking high thirst. I play with darker nights so Cat Eyes is one that I always take. Costs - 2 points (reduces points) Effect - Increases reading speed by 130%. The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. 7. Im not sure why you rate hiker and gardener so highly. Dont take this. It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Here you will find what we consider the best positive traits to choose in Project Zomboid. The reason is because the penalty is given to you from being overweight, and not picking the trait itself. Considering how valuable points are this is a massive waste. First aid is useless. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The end result is usually pulling a few more zombies than you would without the trait, making it a decent negative trait for a combat build. The XP boosts will be massively helpful too. Which DOES affect stamina. This list will show you my personal favorites and make you think of some traits you didnt consider before. Or just don't go outside in the wet and cold? Iron Gut: Easy 1/5. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Don't stand in the cold and rain and you will be fine. This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. The 10 Best Negative Traits in Project Zomboid - Build 41 Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Leveling farming is kinda easy, just read a farming book and collect the crops. Being even drowsy drastically reduces your melee damage output. .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. But even then, you dont have to read books too often when you are leveling your character. You can simply plant a couple more crops to get the same effect. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. Project Zomboid Best Traits: Which positive and negative traits - VG247 lose = to misplace or get rid of something ("How did you lose the keys?"). I'd rather level up dancing or piano (an actual mod skill). 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Expensive, though. Though all of them are useful in their own ways, the following traits are the best to pick up. You could start at 0 or 3 and level up to 4 or 6. Play deaf, it's 12 free points. More annoying than anything. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. It makes getting bitten extremely easy. 25% slower xp gain with weapons. Skills - PZwiki Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. Join. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. Probably bugged in the current patch but right now testing has found it to literally have no effect on anything. Can be overcome when you build up your stealth skills. Someone feel free to correct me if I'm wrong. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} The +2 boosts will be insanely useful from the early to late game. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. This will only really become a problem if you are playing in a multiplayer server. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Kind of a niche case but worth mentioning. For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. What are all the negative traits that go away overtime? It helps peel away some of them from larger groups. I wanna make a full late game character. These skills suck as short blunt and spear will take longer to gain levels in. But keep in mind that you will need to deal with this trait's adverse side effects for the early portion of your game, which islow endurance and endurance regeneration. Useful for stealth, but stealth skills will always be far, far more useful to level up. Your character has a perception radius even behind them, supposed to represent hearing. Detrimental. I never play without it. Traits | Project Zomboid Wiki | Fandom It's great, I don't know why you think it's bad. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Just avoid getting fractures and you will barely notice you have the trait. While the power is still working throughout the world you can get water from any kitchen or bathroom, after the power and water have been cut off of course you can boil water using a campfire to make it drinkable. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. I don't understand why people like it. I guess it is really playstyle dependent. For only 2 points, this trait is a steal. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Players have shared screenshots of thousands and thousands of cigarettes in their inventories. The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Go right ahead! Some people don't care though hence why in the middle at 3/5. Farming isnt too difficult to level, either. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Most positive. It might even be less than 1 per second. Unfit: Very low endurance, very low endurance regeneration. Otherwise, 5 free points. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. Unhappiness rises when tobacco is not smoked. Also makes vehicles louder. Don't have to mash the accelerator all the time. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. Carry weight before encumbrance didnt increase, nor did the maximum 50 carry weight cap. Overweight, I always pick overweight. Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. Expensive, prevents you from taking slow healer, mostly useless. Faster speed saves time. January 15, 2022 by Jeff Project Zomboid is a zombie survival RPG with very deep mechanics. Plus the fact that each of them gives you 10 whole points to spend on skills is wild. Related: Best Positive Traits in Project Zomboid Build 41. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Under the hood . I think speed demon also increases your gas consumption so thats yet another reason not to take it. As far as I know it's not like 10-100 times per second or anything like that. As these two are pretty similar to each other i thought id bring them both under the same category. Best character builds in Project Zomboid | Rock Paper Shotgun Project Zomboid Traits and Occupations Tier List - Steams Play New comments cannot be posted and votes cannot be cast. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. Its also very cheap considering the bonus. Can be annoying having to eat so often, though. Maintenance is great though. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Don't bother. You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. Want an overweight lumberjack? Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). Growing crops is great, but the benefit from farming skill is not significant enough. Oh, you mean in game? It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). As its an RPG game you are developing your own story, so play as you wish. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. I agree that dexterous is mandatory and I couldnt play without it. Negative traits give you points back, which you'll need if your occupation puts you in the negative.

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