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Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Puppyfish and Butterfish can now only be caught at shearwater bridge. Fixed a bug where the beach map was missing a map layer which caused mod compatibility issues. Removed mentions of property taxes from all SVE events. Players may now plant crops on this map. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Fixed an issue where Penny and several other NPCs routed through Blue Moon Vineyard, taking the long way to their destinations. Buildings cost more gold and require more resources to construct. 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Fixed an issue where windows in Grandpa's Shed didn't emit light. These characters have limited schedules and dialogue. Added a new soundtrack: "Camilla's Tower". Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Added six new events (five for Andy and one secret event)! Fixed an issue where trees adjacent to the GF spouse area flickered. Fixed an issue where players got stuck during Sandy's 5 heart event. The event is triggered during sunny weather, from 6:00am to 11:50am. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Added snow onto debris (logs, stumps, twigs, rocks). Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. IF2R will be disabled if Grandpa's Farm is installed. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. for the Joja route. It is the largest map to date in vanilla and modded Stardew Valley! Changed the lighting in the desert railway. This wiki is read-only, the official editable wiki can be found at stardewvalleywiki.com. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Gave Lance a birthday, but it's hidden on the calendar unless married. Added Leo, a new NPC with his own backstory, plot line, events, etc. Replaced the wizard cosplayer in Sophia's 14 heart event. Players can now refill their watering can from the town fountain. The world map will reflect these configurations. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Added due to requests. Fixed an issue where SVE host player questlines didn't reflect for farmhands. This was requested due to numerous lag issues players were experiencing. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Added more grazing farm animals to Marnie's ranch. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Rearranged warp categories. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. Willy's schedule has been slightly changed. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Stardew Expanded! : r/StardewValley Extended GF 20 tiles to the right (inaccessible space). Slightly nerfed the price of clownfish and starfish. Fixed an issue where players had trouble triggering Lance's 10 heart event. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. Fixed an issue where Sam's 8 heart event froze. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Default setting is "true". There's a lot of trash in the water. Be warned that there are spoilers! Items stored in inventory or chests will not work. The community center, once the towns most vibrant hub of activity, now lies in shambles. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. 215. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. Added a couple blush expressions for Olivia and changed her default blush expression. Only reflects on new weapons obtained. Fixed a bug where players couldnt obtain secret note 25. Fixed an issue where players clipped into the Wizard's bed. Replacing the town.xnb is still a requirement when watching the intro cut scene (or else bushes in town do not spawn correctly). Edited several low heart dialogue entries for Claire. 10-06-2020: Added movie theater and concession taste data for Claire. Fixed many glitched tiles on several maps. Krobus' 4 heart event is now disabled if players are a Joja member. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. This is a temporary fix. Added a couple small specific forage locations. Fixed an issue where Lance didn't have end dialogue for his 10 heart event. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. Added SVE spouse areas to vanilla and modded farm maps. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Players are now placed directly in front of the Junimo Woods warp rune after watching the quick unlock event. Altered the time Andy's farmhouse is open. Fixed an issue where Daggerfish was missing fish pond data. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. I'm looking into making it compatible. Joja quarry bridge reverted to a broken state. -SMAPI threw tilesheet errors during Shane's 10 heart event. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Added a new festival called "Joja Day". Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Fixed an issue where Alex's 4 heart event could trigger twice in a row. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Increased king salmon sell price (600g > 650g). Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Altered the desert pillars to match canon. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Replaced all SVE showcase images - they now show vanilla colors. Added better SVE spouse room compatibility for the Free Love mod. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. This warning can be ignored. The table below indicates maximum timeframes. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Now that you've built a furnace, you can smelt some metal. Removed all yellow brick tiles in front of Robin's house. Removed pre-placed sprinkler tiles in ???. Buffed forage spawns in the secret woods and western cindersap forest. Andy now works on his farm all day during the first of every season (except winter). 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). Fixed an issue where the secret notes weren't being patched. Fixed an issue where players couldn't dig up artifacts at the old community garden. Default setting is false. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. With a little dedication, you might just be the one to restore Stardew Valley to greatness! Fixed a compatibility issue with the More Fish mod. Added buff effects to Sprite Spring, similar to Grandpa's Grove. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Resampled the "Atlantis" and "First Slash" soundtracks. Added a shortcut on IF2R leading to the secret woods. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Added an Ice Festival portrait for the traveling cart merchant. Changed how vanilla locations are loaded through TMX Loader. The desert is now compatible with the extended minecarts mod. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Changed the timeframe where Robin offers to build ??? Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. I've got the urge to make my famous giant omelet but I'll need two dozen eggs. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMOD SVE ModDrop Nexus Mods Grandpa's FarmImmersive Farm 2 Remastered2Immersive Farm 2 RemasteredImmersive Farm 2MOD 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. Added seven new fish found at shearwater bridge, ocean, and ???. Nerfed the Rapier's maximum damage and critical rate. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Jeric | Ridgeside Village Wiki | Fandom - - - - - - - - - - - - - - - - - - - - - - - - - -. If players are mid-way through the questline, their materials will be lost. This page was last edited on 1 February 2023, at 03:25. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Stardew Valley is an open-ended country-life RPG! Removed iridium sprinklers from Sophia's ledger. They'll now organically cycle through different dialogues. Removed the fake trashcans outside of Pelican Town. Added tile data to Willy's barrel, allowing players to complete his quest. on GF with the sandbox configuration. Use your hoe to till the soil, then use a seed packet on the tilled soil to sow a crop. The egg festival is an event in stardew valley that takes place on every spring 13 between 9 am and 2 pm in the town square. Ingredients | Stardew Valley Expanded Egg Hunt Map Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. Marlon has received a new event, taking place at the railroad when raining. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit Players won't be placed in the path of the signpost. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Ian | Ridgeside Village Wiki | Fandom Marnie has received a new event, taking place in her small crop field during the summer when the weather is sunny. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. When it saw you, it fled toward town. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Added 'advanced moves' to many NPCs in all festivals. = = = = = = = = = = = = = = = = = = = = = = = =. Fixed an issue where the town fountain was glitched during winter. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. Fixed an issue where players couldnt fish on IF2R. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. Fixed an issue where Morris' 8 heart event bugged out and looped. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. Fixed an issue where players got stuck in the Oasis building when using the desert totem. opened. One of these maps is called "Forest West", located west of Cindersap Forest. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. Fixed an issue where uninvited SVE characters visited the island. Buffed a certain "hidden" forage location. Added shadows under the adventurer guild dock. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. This allows the player spouse to join in on the fun and gives access to buildings/activities. When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Changed an interactable "area" on a certain "map". 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed tiling issues at Shearwater Bridge. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Added a "Harder Bundles" configuration (default = "false"). Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. Others will arrive on random days between years 1 and 4. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Stardew Valley is an open-ended country-life RPG! Added SVE characters to the 'main' festival events. Story Quests do not count towards the "Gofer" or "A Big Help" Achievements. Community Center and Joja Warehouse completion events are now skippable. Changed some wording in Sebastian's 7 heart event. Player shadows now clip less into Shearwater Bridge when fishing. Changed the arcade carpet in the Stardrop saloon. Changed how Dusty is loaded into the game. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Sandy will make Delivery requests once the player has unlocked The Desert. !! He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Fixed a bug where players experienced a black screen during Jas' western forest event. on GF. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? Inside, he provides a special order board similar to the one in town, which refreshes with two new quests to choose from every Monday. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Explore their home to find out! New world area. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. The "town.xnb" file no longer needs to be replaced. Added new animations and schedules for several characters. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Moved the Immersive Farm 2 Remastered download to the "optional" section. Added 140 location messages to vanilla interior maps. Adjusted Pelican Town -> Shearwater Bridge warps. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Got rid of the fallen tree in the woods due to recolor incompatibility. Edited Shane's 7 heart event to be more negative and indirect. During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. Fixed compatibility issues with several mods. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Join. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. This is a collaborative wiki for the mod Stardew Valley Expanded. He claims to have information regarding the old community center. Fixed an issue where Victor was facing the wrong way in a couple festivals. Increased forage spawns at Junimo Woods (10 > 20). Fixed an issue where Lance's resort dialogue window instantly closed out. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Easiest Way to Make Stardew Valley Expanded Egg Hunt Map Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Several "secret maps" are now locked off until players meet certain conditions. Fixed an issue where Lance had incorrect movie film reaction IDs. Designed new waterfall sprites and animations. Marnie's shedule on Mondays has been changed. Extended the entrance in the desert railway to the Crimson Badlands. Added Miscellaneous dialogues and schedules to vanilla NPCs. Radioactive Bass now have a chance of producing roe. This will prevent double forest load issues many players were experiencing when installing SVE incorrectly. You've inherited your grandfather's old farm plot in Stardew Valley. Added Claire, a Joja cashier, as a fully fledged NPC. Joja products are now 10% cheaper than Pierre's. Several of Sophia's schedules have been slightly altered to reflect this change. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. This mod is opted-in to receive Donation Points. 10-06-2020: Fixed an issue where SVE NPCs got stuck at the bus stop when walking to a custom location during their marriage schedule. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Made it easier for players to reach the farm cave (IF2R and only on a new save). 09-19-2020: Fixed a bug where players could leave the map boundaries at the desert if using the smaller map configuration. Fixed a tiling issue at the Highlands mountain. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. and other variants from all events to further match CA's question fork style. Fixed various typos (mostly in Victor's events). Changed the food buffs for Frog Legs and Void Sushi. Added leaves onto the ground during fall in outdoor locations. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Fixed an issue where NPCs walked through the special orders billboard. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Fixed a bug where Alesia had a double in the Adventurer Guild. Increased max stamina gained from consuming sport drinks (35 > 50). Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Added CJB warps for Grandpa's Farm. Fixed an issue where players could walk out of bounds in town east. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Can be purchased from Robin's shop. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Added a new section and graphic to the descriptions page titled "Donations". Allows easier grass creep management on all IF2R variants. It'll remove the long part of grass adjacent to the dirt crop field. Wiki | Fandom Simply having the item in inventory when talking to them will not complete the quest. Fixed the "food bear" crash players were experiencing. It can also be caught in Winter if a Rain Totem is used. Increased the trigger timeframe Robin comes by to inspect Grandpa's Shed (7am~3pm > 7am~8pm). Added the Custom NPC Fixes framework to SVE (no longer a required download). Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 and ?? Fixed an issue where outdated code patched an incomplete road at town east. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. (Framework Mod) Prevents certain NPC actions. Who is Victor and Olivia? Added a heavy debris configuration for Grandpa's Farm. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. They will be released soon. They now reflect accurate colors to static fences. Added ??? Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Added several SVE NPCs to the community center completion event. Players need to gather their items/objects from the shed or they will be lost. -The trash bear disappeared Dusty from his doghouse (poor Dusty). If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. Follow me for sneak peeks and updates. Redesigned the following maps: Blue Moon Vineyard, Sophia's House, Sophia's Cellar, Sophia's spouse room, hospital waiting room, and Blue Moon Vineyard's Cindersap Forest entrance.

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